Armadyl Guide

Armadyl God Wars Dungeon
'''Of the four different bosses present in the God Wars Dungeon, the Armadyl boss may be the hardest to kill. Not really because of his high combat lvl (he's only lvl 580 actually), but rather because you can only attack him with range or magic. There are not many high lvl range clans around, which makes the Armadyl Godsword Hilt probably one of the most precious drops around. To enter the Armadyl Stronghold, you will need a mithril grapple, a crossbow and a range lvl of at least 70 (a range lvl of 85+ is strongly recommended for fighting the boss). '''

Requirments: 

Quests: Death Plataeu Troll Stronghold (Eadger's Ruse is reccomended but not needed) For the armadyl pendant: Temple of Ikov

  Skills:

GWD: 60 stength or agility Armadyl Stronghold: 70+ range

A look at what your up against: 

Kree'arra:

C'''ombat Level 580 Hit Points: 255 Max Hit: 69-range, melee-50, magic-25 Attack Style: Melee, Ranged Nature: Aggressive'''

Minions: 

Wingman Skree (level-143) Flockleader Geerin (level-149) Flight Kilisa (level-159)   Getting KC:

Getting 40 KC can take long at Armadyl. Killing the low lvl Aviansies is the easiest way to get it (there are lvl 73 and lvl 79 Aviansies just inside the stronghold). You can easily kill them using protect from range. However, the low lvl Aviansies won't hit you that often so if you have a decent defence lvl or a Unicorn stallion, you won't need to pray. A War tortoise or another fighting familiar may also be able to help you getting your KC up. Sometimes they drop lots of cooked swordfish, which you can use to heal.

Suggested Levels:

85+ ranged 75 defence 60 prayer (70 strongly recommended) 70-80 magic is a good idea 70+ summoning (can be lower but 70+ is way more convient)

 Suggested Gear: 

Weapon: Rune crossbow and about 300-400 high lvl bolts. Most people use enchanted diamond bolts here because ruby bolts may cost you a lot of food. You can also use a combination of them if you like (ruby for the first half of the kill for example). Helmet: Verac's Helm > Helm of Neitiznot Amulet: Fury > Glory > Zamorak Stole* > Armadyl Pendant* Body: Armadyl Chestplate* > Karil's Leathertop > Zamorak Blessed Dragonhide* Legs: Verac's Plateskirt > Armadyl Plateskirt* > Karil's Leatherskirt Shield: Dragonfire Shield > Dragon Sq Shield > Granite Shield > Crystal Shield full Cape: Ava's accumulator Boots: Ranger > Snakeskin Gloves: Barrows Gloves > God Blessed Bracers Ring: Ring of life > Archer ring (Ring of wealth does NOT work when you are lootsharing).

Note: *Starred items are Armadyl/Zamorak items that will protect you from their minions outside the boss room. Having one of each is necessary.

 Inventory: 

Mithril Grapple (requires crossbow) Ruby Enchanted bolts (optional) Teleport Summoning Pouches * Super Restores Saradomin Brews

About 200 (mith, broad, addy) to get your Kill Count to 40.


 * For Summoning : Bring one beast of burden (War tortoise/Spirit terrorbird/Pack yack) and fill it up with Super restore pots and Saradomin brews. Also bring a beast of burden pouch because you won't have used all your extra pots before your familiar vanishes. A Fire, ice or moss titan pouch or another strong fighting familiar can come in handy when you have used all your beast of burden pots. The titan's constitution scrolls heal 8 hp each and give a small defence bonus. You can also bring a bunyip or a fruit bat together with fruitfall scrolls. A fruit bat will probably let you last longer than a titan, but you may find their special a bit annoying to use, and they won"t help you in your fights.

For 88+ summoners: Bring about 3 Unicorn stallion pouches, Don't forget to bring your Healing Aura scrolls!

Fill up the rest of your inventory with Super restore pots and Saradomin brews. The brew/restore ratio depends on how many people are going (more people needs more restores, less people needs more brews) and on if you prefer to use Eagle eye throughout the kill or not. Bones to peaches tabs can also be used (peaches heal 8 hp each).

Strategy
Before you enter the boss room, put on Lootshare, set your attack mode to Rapid and put Auto-retaliate off. You can also keep auto-retaliate on, but make sure you are always shooting Kree'arra and not one of his minions. If you brought a beast of burden with you, it may be wise to change it before you enter the room. It can be very annoying if your beast of burden disappears after like 10 minutes of fighting the boss.

Pot up, put on protect from range and enter the room. Killing Kree'arra fast is very important, so use range pot and put on Eagle eye if you can to take him out fast. Don't forget to drink a Super restore dose every time you've been using Saradomin brews to heal. You can also use the altar in the room to restore your prayer (every 15 minutes). Full screen mode is strongly recommended here because it will make it much easier for you to attack the boss (you can also click on his shadow to attack him if you're not playing Runescape HD). Also, the boss will often cast stunning spells on you which will move you slightly away from him. Just ignore these and keep attacking him.

It's best to make an aggreement with your teammates about who takes on which sergeant when the boss is dead. The sergeants will just hit whoever hits them. So if each person always attacks his sergeant, everyone will know which protection prayer to use and no one will get hit.

After the first kill it's best to stand on Kree's respawn spot (that's a little bit north-east from the centre of the room). Put on protect from range in time and run a little bit away from him when he appears. That's to avoid getting hit by his very deadly melee attacks.

Note that if one of your teammates dies it is VERY important that his/her grave is blessed as fast as possible.